Ever since WotLK rolled melee and spell crit into one crit rating, Holy/Ret has been the spec of choice for the vast majority of holy paladins out there, with this 51/5/15 spec being the most popular choice. (Others choose to sacrifice 3 points in Divinity for an extra 3% crit from Sanctity of Battle, which [...]
Credits: This FAQ was developed in response to a request from Josh of Eye For An Eye, and was created at the PlusHeal forums with input from the community there. I’m posting a modified version of it here as a number of readers don’t frequent PlusHeal (although you should! it’s great!). The format is [...]
Things are changing pretty fast for paladins at the moment. This is nothing like the huge revamp in 3.0.2, but there’s a lot to adjust to anyway.
From MMO-Champion, an update to the official patch notes and a list of undocumented changes.
Divine Plea can once again be dispelled.
Exorcism: Now can be used on any target and [...]
Here’s a quick roundup of the latest changes from the PTR. I don’t normally post ongoing changes, unless there’s something big for holy paladins, but this time around the news sources are overwhelmed with Ulduar data and the class changes are getting a lot less press. So here we go. (The source: MMO-Champion.)
The usual caveat: [...]
The 3.1 patch notes are out, and you can read them here on MMO-Champion. I’m not going to reprint them in their entirety, but! There are a couple of things of interest to holy paladins in particular.
Auras will now persist through death.
Blessing of Kings is now trainable at level 20. Removed from talent trees.
New Talent [...]
Blizzard have finally released information on the dual specs feature talked about for months. You can read the full Q&A on the official site; here are some of the highlights, with my reactions.
Nethaera: Who will be able to use it?
Ghostcrawler: Players who have reached the maximum level will be able to set up dual [...]
I got an email about this from David, the site owner, a couple of weeks ago, and I haven’t blogged about it yet due to the deluge of 3.0.2-related posts and playtime. Thanks for the headsup, David!
TalentChic is very interesting; it looks at armory data to determine the most popular specific spec choices for each [...]
In no particular order:
Raid boss nerfs.
I know it’s disappointing for raid groups who were just about to beat Boss X on pre-nerf difficulty, and I sympathise, but: overall, I think this is a nice dose of fun for the people who get to see a few bosses they otherwise would have missed, and it’s a [...]
I’ve already covered new and changed spells and glyphs and gear stats. It’s past time to take a look at new holy-relevant talents.
There are some minor changes around the tree – some talents have been modified, some have been moved around – but the big changes are the ones worth noting.
Improved Concentration Aura
So, it’s Patch Day, and you’re confronted with a whole host of changes to spells you used to know like the back of your hand! What to do, what to do?
Holy paladin core mechanics have been changed quite noticeably in this patch, so let’s take a look at what you’ll see when you log in. [...]