May 08

So, Eyonix announced today that Honor points and Marks of Honor will be wiped clean when WotLK goes live. As you can imagine, the tears are deep enough to drown in – the resulting thread is up to 48 pages already – but Eyonix does offer a small consolation:
For those with unspent honor points [...]

May 08

Blizzard has tried hard to make so much of the game smooth and fun, cutting out factors other MMOs think necessary (like, say, corpse runs or XP loss on death) because they recognised they’re not fun.
Take tradeskills. For the most part, they’re streamlined and simple to execute – I have some issues with the amount [...]

May 08

So. If you had access to Blizzard’s devs for a day, and you could make any one change in WoW – trivial or significant, but not game-transforming – what would you pick?
I have a few favourite answers to this question, but I’m interested to hear what everyone else would pick, too. I’ll post my answers [...]

May 08

Leafshine of Lust for Flower has posted New Year’s Resolutions for 2008, and it seems like the thing to do, so: herewith, my goals and hopes for WoW 08.

Get as far as possible in endgame raiding. ‘07 was a slow-paced year for my guild, raiding-wise; in ‘08, I’m hoping we can see and succeed in [...]

May 08

So, with all the new faction stuff in 2.4 comes a new title: “of the Shattered Sun”, which you get by hitting Exalted with SSO and then spending 1000 gold during a specific phase of the world event. (And to be honest, I’ll probably spend that money, because “Sailan of the Shattered Sun” sounds frankly [...]

May 08

Many professions and classes give some tracking ability: paladins can sense undead, warlocks can sense demons, hunters can track just about everything, miners can find ore nodes, and so on.
Unfortunately, it’s an all-or-nothing deal, and that’s never made sense to me – from a gameworld logic point of view, and from a usability point of [...]