Note: this post contains spoilers for Wrath of the Lich King.
This is the first of a two-part guide to Inscription, the new tradeskill being introduced in Wrath of the Lich King. The second part will cover specific recipes, required mats, and a recommended path for levelling the skill as efficiently and quickly as possible – however, that’s a fair way off, and won’t be published until the list of recipes is reasonably complete. This post will be updated as more information comes to hand.
Last Update: 30 July; beta build 8681
If you have questions, feel free to contact me.
REVISED Inscription Guide
- Part 1: Introduction (Scribe abilities, How Glyphs Work, Inscription Trainers, Milling)
- Part 2: Levelling Guide (Recipes, materials, recommended stockpiles) – this post
For the full list of Inscription recipes and the complete Inscription Guide, download the guide as a PDF file here: inscription10.pdf. (The full guide is in PDF form because frankly, it’s almost impossible to format all those tables as a blog post.)
Otherwise: read on for the original post.
Note that Iâ€™m calling people with Inscription â€˜inscribersâ€™, because â€˜inscriptionistsâ€™ sounds clunky. If the community standardises on a name Iâ€™ll change to that.
What Inscribers Do
Inscribers create a number of scrolls, glyphs and other consumables that anyone can use. They make:
- scrolls boosting attributes (eg Scroll of Stamina, Scroll of Spirit V, Scroll of Agility IV)
- glyphs for characters to permanently modify or boost their spells and abilities
- possibly runewords, temporary enchantments for armor (comparable to stones and oils for weapons)
- materials for enchanters to create packaged enchantments
- other utility items (eg Scroll of Recall, a consumable hearthstone-equivalent on a 15 minute cooldown, usable only by inscribers)
How Glyphs Work
Every character has a â€˜glyphsâ€™ tab in their spellbook, which has slots for 6 glyphs – 2 minor, 2 lesser and 2 greater. Glyphs created by Inscribers are put in these slots, and will modify the characterâ€™s spells.
Minor glyphs give a minor or cosmetic effect, eg:
- changes the visual effect of a spell
- gives a small reduction in a spell’s mana cost
- gives a buff spell increased duration
Lesser glyphs give a minor upgrade, eg:
- gives a moderate reduction in an ability’s mana/rage/energy cost
- increases a spell’s damage over time (while decreasing its upfront damage)
Greater glyphs give a significant upgrade, eg:
- increases chance to avoid interruption while casting
- increases damage done by a spell
There are Inscription trainers in Northrend:
- Vengeance Landing (Horde), Howling Fjord
- Mindri Dinkles, Valgarde (Alliance), Howling Fjord
- Professor Palin, Dalaran Trade District
Milling is a subskill of Inscription, and a direct parallel of Jewelcrafting’s Prospecting. Inscribers can learn Milling when they reach 30 skill; it allows an inscriber to turn 5 herbs into raw materials for more complicated recipes.
These raw materials are called “pomace”; different types of pomace are derived from milling different herbs. The first tier of herbs – Peacebloom, Silverleaf and Earthroot – produce Alabaster Pomace. Other types of pomaces (such as Dusky Pomace, Golden Pomace and Emerald Pomace) are milled from higher-ranked herbs.