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	<title>Comments on: Paladin PTR News &#8211; Holy &amp; Protection Changes</title>
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	<link>http://www.bananashoulders.com/2009/03/07/paladin-ptr-news-holy-protection-changes/</link>
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	<lastBuildDate>Sun, 25 Oct 2009 18:57:33 -0700</lastBuildDate>
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		<title>By: Siha</title>
		<link>http://www.bananashoulders.com/2009/03/07/paladin-ptr-news-holy-protection-changes/comment-page-1/#comment-13756</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Sat, 07 Mar 2009 13:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=553#comment-13756</guid>
		<description>@Xiphias - Those changes are new since I made the post. I&#039;ll add an update within a few hours, but in short - I agree with you. The Enlightened Judgements change is particularly terrible.</description>
		<content:encoded><![CDATA[<p>@Xiphias &#8211; Those changes are new since I made the post. I&#8217;ll add an update within a few hours, but in short &#8211; I agree with you. The Enlightened Judgements change is particularly terrible.</p>
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		<title>By: HP</title>
		<link>http://www.bananashoulders.com/2009/03/07/paladin-ptr-news-holy-protection-changes/comment-page-1/#comment-13747</link>
		<dc:creator>HP</dc:creator>
		<pubDate>Sat, 07 Mar 2009 09:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=553#comment-13747</guid>
		<description>NO!! I love my SS, change it back! =( And my infusion QQ</description>
		<content:encoded><![CDATA[<p>NO!! I love my SS, change it back! =( And my infusion QQ</p>
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		<title>By: Dreaming</title>
		<link>http://www.bananashoulders.com/2009/03/07/paladin-ptr-news-holy-protection-changes/comment-page-1/#comment-13742</link>
		<dc:creator>Dreaming</dc:creator>
		<pubDate>Sat, 07 Mar 2009 08:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=553#comment-13742</guid>
		<description>The new aura changes are good I&#039;d say, the 40m range is a long awaited change and the 11pts replacement ability can be moderately useful especially in PvP, with the bubulle removal, they know we will be much more sensible to silence.

Blessed Hands &amp; Enlightened Judgements were obviously changed for Arena reasons, hand of sacrifice was very useful in the arena against several stuns &amp; sap and it&#039;s strength wasn&#039;t the point, it was it&#039;s &quot;awaking&quot; part due to taking damage. On the same line, Judgement of Justice was the main paladin judgement in the arena, so bye bye judging anything useful ; ;

I&#039;m a bit sad to see, as so many times for paladin lately, PvE gameplay having to change, sometimes a lot, because of class changes forced by arena &quot;balance&quot;. 3.1 is the come back of the druid as the best arena healer anyway, so I don&#039;t see why they can&#039;t see that and are still worried about healing paladin &quot;dominance&quot;.

*shrug* these changes aren&#039;t that bad for us in pve anyway, most of them will only hurt us in arena play. 
The change on Sacred Shield still shows that Ulduar will have a lot of aoe continuous damage (Hodir anyone ?), so well, a bit more of what it so bad for us to heal.</description>
		<content:encoded><![CDATA[<p>The new aura changes are good I&#8217;d say, the 40m range is a long awaited change and the 11pts replacement ability can be moderately useful especially in PvP, with the bubulle removal, they know we will be much more sensible to silence.</p>
<p>Blessed Hands &amp; Enlightened Judgements were obviously changed for Arena reasons, hand of sacrifice was very useful in the arena against several stuns &amp; sap and it&#8217;s strength wasn&#8217;t the point, it was it&#8217;s &#8220;awaking&#8221; part due to taking damage. On the same line, Judgement of Justice was the main paladin judgement in the arena, so bye bye judging anything useful ; ;</p>
<p>I&#8217;m a bit sad to see, as so many times for paladin lately, PvE gameplay having to change, sometimes a lot, because of class changes forced by arena &#8220;balance&#8221;. 3.1 is the come back of the druid as the best arena healer anyway, so I don&#8217;t see why they can&#8217;t see that and are still worried about healing paladin &#8220;dominance&#8221;.</p>
<p>*shrug* these changes aren&#8217;t that bad for us in pve anyway, most of them will only hurt us in arena play.<br />
The change on Sacred Shield still shows that Ulduar will have a lot of aoe continuous damage (Hodir anyone ?), so well, a bit more of what it so bad for us to heal.</p>
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		<title>By: Xiphias</title>
		<link>http://www.bananashoulders.com/2009/03/07/paladin-ptr-news-holy-protection-changes/comment-page-1/#comment-13733</link>
		<dc:creator>Xiphias</dc:creator>
		<pubDate>Sat, 07 Mar 2009 05:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=553#comment-13733</guid>
		<description>Did you also scroll down?

Aura Mastery: Now makes anyone affected by Concentration Aura to be immune to Interrupt and Silence mechanics and increases the effectiveness of all other auras by 100%. Lasts 10 sec. 2 min cooldown.

--&gt; Wow, this is really cool.  At first my eyes popped, but then I saw it was an activated ability...

Blessed Hands: No longer reduces cooldowns of Hand spells. Instead, it improves the effectiveness of Hand of Salvation by 50/100% and Hand of Sacrifice by an additional 5/10%.

--&gt; Not terrible, especially if you use Hand of Sacrifice to help in times of necessary extreme mitigation...

Enlightened Judgements: No longer increases the range of Judgement of Justice. Moved to Tier 10.

--&gt; What?  Now we&#039;ll be stuck having to judge Wisdom in PvE, or staying close to the boss...  Also, moving to Tier 10 means we&#039;ll need a replacement further up the tree, and it&#039;s likely nobody will take this anymore anyway.  I thought they wanted us to Judge?

Infusion of Light: Now increases the critical chance of your next Holy Light by 10/20% instead of reducing cast time. Moved to Tier 10.

--&gt; Boo.

Judgements of the Pure moved to Tier 9.

--&gt; Something to take, at least.

Sacred Cleansing moved to Tier 8.

--&gt; Not really important, as far as I can see.</description>
		<content:encoded><![CDATA[<p>Did you also scroll down?</p>
<p>Aura Mastery: Now makes anyone affected by Concentration Aura to be immune to Interrupt and Silence mechanics and increases the effectiveness of all other auras by 100%. Lasts 10 sec. 2 min cooldown.</p>
<p>&#8211;&gt; Wow, this is really cool.  At first my eyes popped, but then I saw it was an activated ability&#8230;</p>
<p>Blessed Hands: No longer reduces cooldowns of Hand spells. Instead, it improves the effectiveness of Hand of Salvation by 50/100% and Hand of Sacrifice by an additional 5/10%.</p>
<p>&#8211;&gt; Not terrible, especially if you use Hand of Sacrifice to help in times of necessary extreme mitigation&#8230;</p>
<p>Enlightened Judgements: No longer increases the range of Judgement of Justice. Moved to Tier 10.</p>
<p>&#8211;&gt; What?  Now we&#8217;ll be stuck having to judge Wisdom in PvE, or staying close to the boss&#8230;  Also, moving to Tier 10 means we&#8217;ll need a replacement further up the tree, and it&#8217;s likely nobody will take this anymore anyway.  I thought they wanted us to Judge?</p>
<p>Infusion of Light: Now increases the critical chance of your next Holy Light by 10/20% instead of reducing cast time. Moved to Tier 10.</p>
<p>&#8211;&gt; Boo.</p>
<p>Judgements of the Pure moved to Tier 9.</p>
<p>&#8211;&gt; Something to take, at least.</p>
<p>Sacred Cleansing moved to Tier 8.</p>
<p>&#8211;&gt; Not really important, as far as I can see.</p>
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		<title>By: Jeremiah</title>
		<link>http://www.bananashoulders.com/2009/03/07/paladin-ptr-news-holy-protection-changes/comment-page-1/#comment-13718</link>
		<dc:creator>Jeremiah</dc:creator>
		<pubDate>Sat, 07 Mar 2009 00:10:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=553#comment-13718</guid>
		<description>As with you i sincerely do hope that they change Infusion back.  This new iteration is not something that I think is necessary, unless they drop the base cast time down.  While many paladins think that the mana regen will be nice, in a pvp or pve situation, getting the heal off faster is more important than the crit, IMO.  I did not notice that the shattering throw removes any invulnerabilities.  For my hunter I am saddened to see that there disarm will now disarm ranged weapons, but i am happy to see it in the interest of class balance.</description>
		<content:encoded><![CDATA[<p>As with you i sincerely do hope that they change Infusion back.  This new iteration is not something that I think is necessary, unless they drop the base cast time down.  While many paladins think that the mana regen will be nice, in a pvp or pve situation, getting the heal off faster is more important than the crit, IMO.  I did not notice that the shattering throw removes any invulnerabilities.  For my hunter I am saddened to see that there disarm will now disarm ranged weapons, but i am happy to see it in the interest of class balance.</p>
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