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	<title>Comments on: Holy Paladin Glyph Choice</title>
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	<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/</link>
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		<title>By: Holyhandz</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-45656</link>
		<dc:creator>Holyhandz</dc:creator>
		<pubDate>Fri, 17 Sep 2010 16:28:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-45656</guid>
		<description>Wow this has been really helpful! My holy pally (Holyhandz) who is now level 26 is going to be much better now that I have this info. Thanks a ton ;)</description>
		<content:encoded><![CDATA[<p>Wow this has been really helpful! My holy pally (Holyhandz) who is now level 26 is going to be much better now that I have this info. Thanks a ton ;)</p>
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		<title>By: SKyBeRT</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-15727</link>
		<dc:creator>SKyBeRT</dc:creator>
		<pubDate>Fri, 03 Apr 2009 23:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-15727</guid>
		<description>&quot;Sorry, Ngita, I can’t follow your numbers. 68k damage healed by others gives you 6800 mana per 10%, so the Seal of Blood glyph means an additional 6800 mana&quot;

I&#039;m sorry Socordia, but your calculations are wrong. The glyph states &quot;increases the mana received from Spiritual Attunement by 10% while active.&quot;, meaning you&#039;ll get an extra 10% _of the mana gained_. It does not mean that your Spirtual Attunement effectively will be 20%, but 11%.

So if you take 100k friendly heals. Spiritual Attunement will give you 10% = 10k mana. And with the glyph, you&#039;ll increase the mana received by 10%, meaning you&#039;ll get an additional 1k mana. A grand total of 11k returned.</description>
		<content:encoded><![CDATA[<p>&#8220;Sorry, Ngita, I can’t follow your numbers. 68k damage healed by others gives you 6800 mana per 10%, so the Seal of Blood glyph means an additional 6800 mana&#8221;</p>
<p>I&#8217;m sorry Socordia, but your calculations are wrong. The glyph states &#8220;increases the mana received from Spiritual Attunement by 10% while active.&#8221;, meaning you&#8217;ll get an extra 10% _of the mana gained_. It does not mean that your Spirtual Attunement effectively will be 20%, but 11%.</p>
<p>So if you take 100k friendly heals. Spiritual Attunement will give you 10% = 10k mana. And with the glyph, you&#8217;ll increase the mana received by 10%, meaning you&#8217;ll get an additional 1k mana. A grand total of 11k returned.</p>
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		<title>By: Siha</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-13365</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Mon, 02 Mar 2009 21:58:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-13365</guid>
		<description>Because Lay on Hands makes an excellent mana restoration tool, especially when used on yourself. Many paladins I know no longer need to use Lay on Hands as an emergency heal, but they do use it as a free mana pot. That&#039;s why I recommended it for fresh 80s, who are going to have more troubles with mana than geared-up paladins.</description>
		<content:encoded><![CDATA[<p>Because Lay on Hands makes an excellent mana restoration tool, especially when used on yourself. Many paladins I know no longer need to use Lay on Hands as an emergency heal, but they do use it as a free mana pot. That&#8217;s why I recommended it for fresh 80s, who are going to have more troubles with mana than geared-up paladins.</p>
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		<title>By: Donmc</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-13358</link>
		<dc:creator>Donmc</dc:creator>
		<pubDate>Mon, 02 Mar 2009 20:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-13358</guid>
		<description>Why do you advise starting holy pallies to use Glyph of Divinity? Ideally, the pally should rarely (if ever) need to use Lay on Hands. Using a major glyph slot on something that can only be used once every 16 mins seems like a waste. Glyph of FoL would be the better choice.</description>
		<content:encoded><![CDATA[<p>Why do you advise starting holy pallies to use Glyph of Divinity? Ideally, the pally should rarely (if ever) need to use Lay on Hands. Using a major glyph slot on something that can only be used once every 16 mins seems like a waste. Glyph of FoL would be the better choice.</p>
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		<title>By: H-money</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-11304</link>
		<dc:creator>H-money</dc:creator>
		<pubDate>Tue, 03 Feb 2009 02:26:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-11304</guid>
		<description>Quick question: is Glyph of Sense Undead increasing *my* damage to undead by 1%, or the raid&#039;s?</description>
		<content:encoded><![CDATA[<p>Quick question: is Glyph of Sense Undead increasing *my* damage to undead by 1%, or the raid&#8217;s?</p>
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		<title>By: Ngita</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-11292</link>
		<dc:creator>Ngita</dc:creator>
		<pubDate>Mon, 02 Feb 2009 23:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-11292</guid>
		<description>Socordia the mana returned number from wws.Its what i actually gained rather then theoritcal maximum Heals when I am allready at full mana dont give mana, self heals dont give mana,is damage that is sbsorbed by sacred sheild record as damage taken? Perhaps sarth 3d isnt a good example as almost all damage is avoidable and what you dont avoid will kill you. But its the only fight that strains my mana.

Using naxx is problematical. Sapph I take a lot of AOE damage but dont have any masa issues(holy light from start to finish) because I do receive a lot of Mana from spir.tual attunement and spend a lot of time moving. Patchwerk, I can not holy light from start to finish and take no damage at all.</description>
		<content:encoded><![CDATA[<p>Socordia the mana returned number from wws.Its what i actually gained rather then theoritcal maximum Heals when I am allready at full mana dont give mana, self heals dont give mana,is damage that is sbsorbed by sacred sheild record as damage taken? Perhaps sarth 3d isnt a good example as almost all damage is avoidable and what you dont avoid will kill you. But its the only fight that strains my mana.</p>
<p>Using naxx is problematical. Sapph I take a lot of AOE damage but dont have any masa issues(holy light from start to finish) because I do receive a lot of Mana from spir.tual attunement and spend a lot of time moving. Patchwerk, I can not holy light from start to finish and take no damage at all.</p>
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		<title>By: Siha</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-11277</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Mon, 02 Feb 2009 20:27:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-11277</guid>
		<description>Thanks, Brendel. I&#039;m really glad to know it&#039;s helpful!</description>
		<content:encoded><![CDATA[<p>Thanks, Brendel. I&#8217;m really glad to know it&#8217;s helpful!</p>
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	<item>
		<title>By: Brendel</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-11267</link>
		<dc:creator>Brendel</dc:creator>
		<pubDate>Mon, 02 Feb 2009 17:36:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-11267</guid>
		<description>If I haven&#039;t said it before in a previous post, I would like to mention how much I appreciate your blog.  I&#039;m the holy pally class leader in my guild and I use your posts on my forum thread as I couldn&#039;t craft more comprehensive and detailed information on my own.  I always credit your site and have used it as my main source of information for some time.

Keep up the good work!

Brendel (Lothar-US)</description>
		<content:encoded><![CDATA[<p>If I haven&#8217;t said it before in a previous post, I would like to mention how much I appreciate your blog.  I&#8217;m the holy pally class leader in my guild and I use your posts on my forum thread as I couldn&#8217;t craft more comprehensive and detailed information on my own.  I always credit your site and have used it as my main source of information for some time.</p>
<p>Keep up the good work!</p>
<p>Brendel (Lothar-US)</p>
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		<title>By: Socordia</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-11258</link>
		<dc:creator>Socordia</dc:creator>
		<pubDate>Mon, 02 Feb 2009 16:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-11258</guid>
		<description>Sorry, Ngita, I can&#039;t follow your numbers.  68k damage healed by others gives you 6800 mana per 10%, so the Seal of Blood glyph means an additional 6800 mana over the standard return from Spiritual Attunement.  Having Seal of Blood active, though, you cannot use the Seal of Wisdom, i.e., it renders the SoW glyph useless.  Hence, have to compare the SoB glyph against the SoW glyph.  I don&#039;t know how much mana you&#039;ve spent total on this fight, but 125k * 0.05 is only 6250 mana, which is obviously less than 6800.

So SoB glyph is better whenever you take a lot of damage (in a short period of time) and if it is possible that you are healed by others.  Spiritual attunement has always been fantastic in high AoE fights, and an additional 10% is just awesome.

Also, it took you 8 minutes to spend 125k mana, but I don&#039;t consider a fight with 8500 damage/minute (68k/8) &quot;high aoe&quot;.  Assume a shorter or more intense fight.  We know better from BT/SWP.

However, as Siha stated: &quot;However, given that Blizzard have stated they want to move away from â€˜All AoE, All The Timeâ€™ fights&quot;, ... I guess you&#039;ll have to numbercrunch each particular fight in future.</description>
		<content:encoded><![CDATA[<p>Sorry, Ngita, I can&#8217;t follow your numbers.  68k damage healed by others gives you 6800 mana per 10%, so the Seal of Blood glyph means an additional 6800 mana over the standard return from Spiritual Attunement.  Having Seal of Blood active, though, you cannot use the Seal of Wisdom, i.e., it renders the SoW glyph useless.  Hence, have to compare the SoB glyph against the SoW glyph.  I don&#8217;t know how much mana you&#8217;ve spent total on this fight, but 125k * 0.05 is only 6250 mana, which is obviously less than 6800.</p>
<p>So SoB glyph is better whenever you take a lot of damage (in a short period of time) and if it is possible that you are healed by others.  Spiritual attunement has always been fantastic in high AoE fights, and an additional 10% is just awesome.</p>
<p>Also, it took you 8 minutes to spend 125k mana, but I don&#8217;t consider a fight with 8500 damage/minute (68k/8) &#8220;high aoe&#8221;.  Assume a shorter or more intense fight.  We know better from BT/SWP.</p>
<p>However, as Siha stated: &#8220;However, given that Blizzard have stated they want to move away from â€˜All AoE, All The Timeâ€™ fights&#8221;, &#8230; I guess you&#8217;ll have to numbercrunch each particular fight in future.</p>
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		<title>By: Ngita</title>
		<link>http://www.bananashoulders.com/2009/02/01/holy-paladin-glyph-choice/comment-page-1/#comment-11197</link>
		<dc:creator>Ngita</dc:creator>
		<pubDate>Mon, 02 Feb 2009 01:07:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=494#comment-11197</guid>
		<description>Socordia, Seal of blood and spirtual attument glyph do the exact same thing except spiritual attument is twice as good. secondly how much aoe  would be needed? On this weeks 3d sarth I took 68k damage over 8.5 minutes, this gave me 2800 mana. So seal of blood would have given me 280 mana and Spiritual attunement would have given me 560 mana. In comparison my total mana gained from all sources (except mp5) was 125k mana. This means that Seal of wisdom saved me around 6k mana. A total 10-20x larger then seal of blood.

The only thing I would disagree with the esteemed Siha on is, if your primary spell is holy light then using seal of light Glyph is just more overheal and seal of wisdom is superior even when your gear is close to best in slot.</description>
		<content:encoded><![CDATA[<p>Socordia, Seal of blood and spirtual attument glyph do the exact same thing except spiritual attument is twice as good. secondly how much aoe  would be needed? On this weeks 3d sarth I took 68k damage over 8.5 minutes, this gave me 2800 mana. So seal of blood would have given me 280 mana and Spiritual attunement would have given me 560 mana. In comparison my total mana gained from all sources (except mp5) was 125k mana. This means that Seal of wisdom saved me around 6k mana. A total 10-20x larger then seal of blood.</p>
<p>The only thing I would disagree with the esteemed Siha on is, if your primary spell is holy light then using seal of light Glyph is just more overheal and seal of wisdom is superior even when your gear is close to best in slot.</p>
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