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	<title>Comments on: Patch 3.0.8 &#8211; What Does It Mean for Paladins?</title>
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	<link>http://www.bananashoulders.com/2008/12/12/patch-308-what-does-it-mean-for-paladins/</link>
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		<title>By: Stripes</title>
		<link>http://www.bananashoulders.com/2008/12/12/patch-308-what-does-it-mean-for-paladins/comment-page-1/#comment-7313</link>
		<dc:creator>Stripes</dc:creator>
		<pubDate>Sat, 13 Dec 2008 20:20:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=414#comment-7313</guid>
		<description>Rats, JoW currently gets 108.49 mana for me, and after this change it will be 59.06.  Boooo.   I see more big mana potions in my future.    Ah well, at least I&#039;ll feel like I can use AW in more fights.

As for leveling I leveled from 1 to 70 holy.  However most of that was prior to various changes (I have been playing for 4 months, almost all of it as a holy pally -- hey, I have a day job).    It has been fun and easy, BUT I&#039;m basically grouped 100% of the time with my wife&#039;s mage.   So she burns down the mobs and I keep them from burning her down.    Sometimes I can keep the mobs off her for a little while, but her damage output so far out paces my threat that doesn&#039;t last long.</description>
		<content:encoded><![CDATA[<p>Rats, JoW currently gets 108.49 mana for me, and after this change it will be 59.06.  Boooo.   I see more big mana potions in my future.    Ah well, at least I&#8217;ll feel like I can use AW in more fights.</p>
<p>As for leveling I leveled from 1 to 70 holy.  However most of that was prior to various changes (I have been playing for 4 months, almost all of it as a holy pally &#8212; hey, I have a day job).    It has been fun and easy, BUT I&#8217;m basically grouped 100% of the time with my wife&#8217;s mage.   So she burns down the mobs and I keep them from burning her down.    Sometimes I can keep the mobs off her for a little while, but her damage output so far out paces my threat that doesn&#8217;t last long.</p>
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		<title>By: Hana</title>
		<link>http://www.bananashoulders.com/2008/12/12/patch-308-what-does-it-mean-for-paladins/comment-page-1/#comment-7207</link>
		<dc:creator>Hana</dc:creator>
		<pubDate>Fri, 12 Dec 2008 18:51:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=414#comment-7207</guid>
		<description>Having level from 1-70 as holy (and planning to level to 80 as holy as well) I don&#039;t think it could get any worse than what I already went though.  Paladins seem to be more difficult to level than other classes judging from the number of people I know who tried one and then gave up.  We&#039;ve always hit our stride late.</description>
		<content:encoded><![CDATA[<p>Having level from 1-70 as holy (and planning to level to 80 as holy as well) I don&#8217;t think it could get any worse than what I already went though.  Paladins seem to be more difficult to level than other classes judging from the number of people I know who tried one and then gave up.  We&#8217;ve always hit our stride late.</p>
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		<title>By: galian</title>
		<link>http://www.bananashoulders.com/2008/12/12/patch-308-what-does-it-mean-for-paladins/comment-page-1/#comment-7178</link>
		<dc:creator>galian</dc:creator>
		<pubDate>Fri, 12 Dec 2008 14:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=414#comment-7178</guid>
		<description>Nerfing Titansteel Guardian!! OMG /facepalm.</description>
		<content:encoded><![CDATA[<p>Nerfing Titansteel Guardian!! OMG /facepalm.</p>
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		<title>By: Taraske</title>
		<link>http://www.bananashoulders.com/2008/12/12/patch-308-what-does-it-mean-for-paladins/comment-page-1/#comment-7160</link>
		<dc:creator>Taraske</dc:creator>
		<pubDate>Fri, 12 Dec 2008 11:52:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=414#comment-7160</guid>
		<description>Here some more details and additions:
* Judgements of the Pure: This Holy talent now increases the damage done by your Seal and Judgement spells by 5/10/15/20/25%, in addition to your Judgement spells increase your casting and melee haste by 3/6/9/12/15% for 1 min.
* Judgement of Wisdom now give each attack a chance to restore 2% of the attackerâ€™s base mana. (Old - 1% of the attackerâ€™s maximum mana)
* Judgement of Light now also procs from ranged attacks.

and some ret stuff:
* Seal of the Martyr now deals 27% of normal weapon damage. (up from 22%)
* Seal of Blood now deals 27% of normal weapon damage. (up from 22%)
* Vengeance now stacks up to 5 times. (Up from 3)</description>
		<content:encoded><![CDATA[<p>Here some more details and additions:<br />
* Judgements of the Pure: This Holy talent now increases the damage done by your Seal and Judgement spells by 5/10/15/20/25%, in addition to your Judgement spells increase your casting and melee haste by 3/6/9/12/15% for 1 min.<br />
* Judgement of Wisdom now give each attack a chance to restore 2% of the attackerâ€™s base mana. (Old &#8211; 1% of the attackerâ€™s maximum mana)<br />
* Judgement of Light now also procs from ranged attacks.</p>
<p>and some ret stuff:<br />
* Seal of the Martyr now deals 27% of normal weapon damage. (up from 22%)<br />
* Seal of Blood now deals 27% of normal weapon damage. (up from 22%)<br />
* Vengeance now stacks up to 5 times. (Up from 3)</p>
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		<title>By: Dradis</title>
		<link>http://www.bananashoulders.com/2008/12/12/patch-308-what-does-it-mean-for-paladins/comment-page-1/#comment-7140</link>
		<dc:creator>Dradis</dc:creator>
		<pubDate>Fri, 12 Dec 2008 04:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=414#comment-7140</guid>
		<description>I am leveling a belf pally right now. Its not so bad. Of course I picked him back up at 50, so I had Crusader Strike. Still, at level 40 you get to put your first point in JotW if you are going down the ret tree. Once you have it maxed at 42, you can more easily spam consecrate and pull 2 or 3 mobs at once. It is still no burst damage, but its not bad. 

And you have any clue on how to gear for ret then you will be putting out some respectable DPS. I agree that leveling a paladin gets boring until you start getting a good way into your chosen tree. But once you start getting some abilities it gets more fun. Ret paladin leveling is also very efficient. I have died maybe once from 50-55, I am on the same two stacks of food and water that I bought at 50, I haven&#039;t had to pot once, and bubble can make traveling very convenient (ie jumping off of cliffs to save time).  Lots of pros to leveling a paladin if you can maintain your sanity. 

Then I again I have never tried to level holy. I imagine the mana thing would be very different for a holy pally. I wouldn&#039;t try leveling prot either until 75, at which point prot becomes an utter beast for leveling, easily on par with ret due to higher survivability.</description>
		<content:encoded><![CDATA[<p>I am leveling a belf pally right now. Its not so bad. Of course I picked him back up at 50, so I had Crusader Strike. Still, at level 40 you get to put your first point in JotW if you are going down the ret tree. Once you have it maxed at 42, you can more easily spam consecrate and pull 2 or 3 mobs at once. It is still no burst damage, but its not bad. </p>
<p>And you have any clue on how to gear for ret then you will be putting out some respectable DPS. I agree that leveling a paladin gets boring until you start getting a good way into your chosen tree. But once you start getting some abilities it gets more fun. Ret paladin leveling is also very efficient. I have died maybe once from 50-55, I am on the same two stacks of food and water that I bought at 50, I haven&#8217;t had to pot once, and bubble can make traveling very convenient (ie jumping off of cliffs to save time).  Lots of pros to leveling a paladin if you can maintain your sanity. </p>
<p>Then I again I have never tried to level holy. I imagine the mana thing would be very different for a holy pally. I wouldn&#8217;t try leveling prot either until 75, at which point prot becomes an utter beast for leveling, easily on par with ret due to higher survivability.</p>
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		<title>By: Siha</title>
		<link>http://www.bananashoulders.com/2008/12/12/patch-308-what-does-it-mean-for-paladins/comment-page-1/#comment-7117</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Thu, 11 Dec 2008 22:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=414#comment-7117</guid>
		<description>Oooh, no no. It will still be a complete damage immunity, and you will still drop agro. The &#039;50% less damage&#039; is to damage _done_, not damage taken. The current mechanic is that it increases the time between melee attacks by 100%; that is being replaced by the 50% damage penalty.</description>
		<content:encoded><![CDATA[<p>Oooh, no no. It will still be a complete damage immunity, and you will still drop agro. The &#8216;50% less damage&#8217; is to damage _done_, not damage taken. The current mechanic is that it increases the time between melee attacks by 100%; that is being replaced by the 50% damage penalty.</p>
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	<item>
		<title>By: murloc</title>
		<link>http://www.bananashoulders.com/2008/12/12/patch-308-what-does-it-mean-for-paladins/comment-page-1/#comment-7115</link>
		<dc:creator>murloc</dc:creator>
		<pubDate>Thu, 11 Dec 2008 21:51:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=414#comment-7115</guid>
		<description>The Divine Shield change is a great one for tanks!  Means I won&#039;t drop aggro when I use it.  So I&#039;ll be taking 50% less damage AND suck in 30% of the raid&#039;s damage for 12 seconds.  I hope the 30% will actually be 15%, or I&#039;ll drop fast if there&#039;s a big AOE hit.</description>
		<content:encoded><![CDATA[<p>The Divine Shield change is a great one for tanks!  Means I won&#8217;t drop aggro when I use it.  So I&#8217;ll be taking 50% less damage AND suck in 30% of the raid&#8217;s damage for 12 seconds.  I hope the 30% will actually be 15%, or I&#8217;ll drop fast if there&#8217;s a big AOE hit.</p>
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