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	<title>Comments on: Healadin Glyphs &#8211; A First Look and a Revelation</title>
	<atom:link href="http://www.bananashoulders.com/2008/09/12/healadin-glyphs-a-first-look-and-a-revelation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bananashoulders.com/2008/09/12/healadin-glyphs-a-first-look-and-a-revelation/</link>
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		<title>By: evawes1</title>
		<link>http://www.bananashoulders.com/2008/09/12/healadin-glyphs-a-first-look-and-a-revelation/comment-page-1/#comment-3210</link>
		<dc:creator>evawes1</dc:creator>
		<pubDate>Mon, 15 Sep 2008 13:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=204#comment-3210</guid>
		<description>Personally I think that the 15 second HoT is too long, and i&#039;ll find it too restrictive based on my style of play. Its nice to put on the casters who get some of that splash damage, but 15 sec is a relatively LONG time. Just count it out... 

When used in conjunction with Sacred Shield however, its very very restrictive I think. In this case you would want to switch over to spamming FoL more often to take advantage of the mega crit rating (itll be like 80% on a geared player). Thats a lot of mana given back, not to mention the nice crit values.

That brings me to another thought... considering the mana back from Illumination, is it worthwhile keeping Sacred Shield up ALL the time?</description>
		<content:encoded><![CDATA[<p>Personally I think that the 15 second HoT is too long, and i&#8217;ll find it too restrictive based on my style of play. Its nice to put on the casters who get some of that splash damage, but 15 sec is a relatively LONG time. Just count it out&#8230; </p>
<p>When used in conjunction with Sacred Shield however, its very very restrictive I think. In this case you would want to switch over to spamming FoL more often to take advantage of the mega crit rating (itll be like 80% on a geared player). Thats a lot of mana given back, not to mention the nice crit values.</p>
<p>That brings me to another thought&#8230; considering the mana back from Illumination, is it worthwhile keeping Sacred Shield up ALL the time?</p>
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		<title>By: Jeffo</title>
		<link>http://www.bananashoulders.com/2008/09/12/healadin-glyphs-a-first-look-and-a-revelation/comment-page-1/#comment-3192</link>
		<dc:creator>Jeffo</dc:creator>
		<pubDate>Sun, 14 Sep 2008 15:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=204#comment-3192</guid>
		<description>When the server is not crashing, I&#039;ve been playing the beta at 70 with 15 points in REet - it makes doing those quests insanely easy so far.  Six second Holy Shock is huge.</description>
		<content:encoded><![CDATA[<p>When the server is not crashing, I&#8217;ve been playing the beta at 70 with 15 points in REet &#8211; it makes doing those quests insanely easy so far.  Six second Holy Shock is huge.</p>
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		<title>By: Siha</title>
		<link>http://www.bananashoulders.com/2008/09/12/healadin-glyphs-a-first-look-and-a-revelation/comment-page-1/#comment-3175</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Sat, 13 Sep 2008 21:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=204#comment-3175</guid>
		<description>I&#039;m planning on leveling as Holy/Ret, likely this build: http://talent.mmo-champion.com/?paladin=052300500030000000000000000503500503201300531025012510000000000000000000000000 - or whatever the equivalent is. Shockadin style; the points in Ret are largely for the added crit rating.</description>
		<content:encoded><![CDATA[<p>I&#8217;m planning on leveling as Holy/Ret, likely this build: <a href="http://talent.mmo-champion.com/?paladin=052300500030000000000000000503500503201300531025012510000000000000000000000000" rel="nofollow">http://talent.mmo-champion.com/?paladin=052300500030000000000000000503500503201300531025012510000000000000000000000000</a> &#8211; or whatever the equivalent is. Shockadin style; the points in Ret are largely for the added crit rating.</p>
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		<title>By: Zaen</title>
		<link>http://www.bananashoulders.com/2008/09/12/healadin-glyphs-a-first-look-and-a-revelation/comment-page-1/#comment-3172</link>
		<dc:creator>Zaen</dc:creator>
		<pubDate>Sat, 13 Sep 2008 19:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=204#comment-3172</guid>
		<description>Question for ya, not sure if you&#039;ve already addressed it. Are you going to level as Holy-Prot/Ret, or level as Ret and respec to Holy at 80?

Thanks!</description>
		<content:encoded><![CDATA[<p>Question for ya, not sure if you&#8217;ve already addressed it. Are you going to level as Holy-Prot/Ret, or level as Ret and respec to Holy at 80?</p>
<p>Thanks!</p>
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		<title>By: Siha</title>
		<link>http://www.bananashoulders.com/2008/09/12/healadin-glyphs-a-first-look-and-a-revelation/comment-page-1/#comment-3127</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Thu, 11 Sep 2008 22:25:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=204#comment-3127</guid>
		<description>No-one really seems to know how the cooldown works yet, least of all Blizz. They&#039;re still working out the mechanics. 

They&#039;re not really intended to be consumables, I don&#039;t think - but in terms of mats cost they&#039;re more like elixirs (or halfway between elixirs and flasks) than enchants. Cost is really going to depend on supply and demand on your server, though.</description>
		<content:encoded><![CDATA[<p>No-one really seems to know how the cooldown works yet, least of all Blizz. They&#8217;re still working out the mechanics. </p>
<p>They&#8217;re not really intended to be consumables, I don&#8217;t think &#8211; but in terms of mats cost they&#8217;re more like elixirs (or halfway between elixirs and flasks) than enchants. Cost is really going to depend on supply and demand on your server, though.</p>
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		<title>By: honorshammer</title>
		<link>http://www.bananashoulders.com/2008/09/12/healadin-glyphs-a-first-look-and-a-revelation/comment-page-1/#comment-3119</link>
		<dc:creator>honorshammer</dc:creator>
		<pubDate>Thu, 11 Sep 2008 18:15:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=204#comment-3119</guid>
		<description>How expensive are Glyphs? I imagine if they are situational it will be another Consumable expense for raiding. I&#039;ll need Prot Glyphs on fights I tank, but Holy Glyphs on fights I heal.</description>
		<content:encoded><![CDATA[<p>How expensive are Glyphs? I imagine if they are situational it will be another Consumable expense for raiding. I&#8217;ll need Prot Glyphs on fights I tank, but Holy Glyphs on fights I heal.</p>
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		<title>By: Valyre</title>
		<link>http://www.bananashoulders.com/2008/09/12/healadin-glyphs-a-first-look-and-a-revelation/comment-page-1/#comment-3118</link>
		<dc:creator>Valyre</dc:creator>
		<pubDate>Thu, 11 Sep 2008 18:00:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=204#comment-3118</guid>
		<description>&quot;I suspect we may wind up carrying Glyphs to swap out for situational fights, as theyâ€™re on a one-hour cooldown&quot;

I have only loosely followed glyphs but I didn&#039;t realize this is the way they&#039;ll work.  They&#039;ll be more like trinkets, than like gems?  How does the cooldown work?

Thanks!</description>
		<content:encoded><![CDATA[<p>&#8220;I suspect we may wind up carrying Glyphs to swap out for situational fights, as theyâ€™re on a one-hour cooldown&#8221;</p>
<p>I have only loosely followed glyphs but I didn&#8217;t realize this is the way they&#8217;ll work.  They&#8217;ll be more like trinkets, than like gems?  How does the cooldown work?</p>
<p>Thanks!</p>
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