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	<title>Comments on: Holy Paladin Raiding Consumables</title>
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	<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/</link>
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		<title>By: Harmun</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1468</link>
		<dc:creator>Harmun</dc:creator>
		<pubDate>Thu, 03 Jul 2008 18:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1468</guid>
		<description>Healing pots are often used in raid damage situations like naj&#039;entus where everyone takes 8k damage and the raid healers can easily get overwhelmed by the slightest amount of raid damage after that. I use soulstones first, obviously, but have had to pot before.</description>
		<content:encoded><![CDATA[<p>Healing pots are often used in raid damage situations like naj&#8217;entus where everyone takes 8k damage and the raid healers can easily get overwhelmed by the slightest amount of raid damage after that. I use soulstones first, obviously, but have had to pot before.</p>
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		<title>By: Mythras</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1457</link>
		<dc:creator>Mythras</dc:creator>
		<pubDate>Thu, 03 Jul 2008 10:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1457</guid>
		<description>I&#039;m so unpolite, just criticism... sorry:
Nice summary, dude.

As a MH/BT-Holy I just can agree. :)</description>
		<content:encoded><![CDATA[<p>I&#8217;m so unpolite, just criticism&#8230; sorry:<br />
Nice summary, dude.</p>
<p>As a MH/BT-Holy I just can agree. :)</p>
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		<title>By: Mythras</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1456</link>
		<dc:creator>Mythras</dc:creator>
		<pubDate>Thu, 03 Jul 2008 10:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1456</guid>
		<description>You missed Skullfish Soup, as buff food for some extra spellcrit. :)

Furthermore:
Dark Runes as equivalent to Demonic Runes</description>
		<content:encoded><![CDATA[<p>You missed Skullfish Soup, as buff food for some extra spellcrit. :)</p>
<p>Furthermore:<br />
Dark Runes as equivalent to Demonic Runes</p>
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		<title>By: Ngita</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1454</link>
		<dc:creator>Ngita</dc:creator>
		<pubDate>Thu, 03 Jul 2008 07:31:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1454</guid>
		<description>Good advice, I dont think I have carried a healing pot in the last 2 years mind you. Between bubble and holy shock your pretty much covered in any sort of move out of the fire scenario and it uses your mana pot cooldown.

Elixer of draenic wisdom is good for burst healing fights like Reliquary of Souls</description>
		<content:encoded><![CDATA[<p>Good advice, I dont think I have carried a healing pot in the last 2 years mind you. Between bubble and holy shock your pretty much covered in any sort of move out of the fire scenario and it uses your mana pot cooldown.</p>
<p>Elixer of draenic wisdom is good for burst healing fights like Reliquary of Souls</p>
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		<title>By: Harmun</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1451</link>
		<dc:creator>Harmun</dc:creator>
		<pubDate>Wed, 02 Jul 2008 15:17:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1451</guid>
		<description>There&#039;s also a weapon coating that stacks crit and spell damage called brilliant wizard oil. A bit more expensive, but worth it for healadins. Crit = mana regen :)</description>
		<content:encoded><![CDATA[<p>There&#8217;s also a weapon coating that stacks crit and spell damage called brilliant wizard oil. A bit more expensive, but worth it for healadins. Crit = mana regen :)</p>
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	<item>
		<title>By: Siha</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1450</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Wed, 02 Jul 2008 15:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1450</guid>
		<description>Also worth noting: the Elixir of Draenic Wisdom is waaaay cheaper than the Elixir of Major Mageblood, mats-wise. For easy content, it&#039;s probably a good compromise between full consumables vs none, but I still wouldn&#039;t recommend it for more challenging fights to a paladin without a specific need for a larger mana pool.</description>
		<content:encoded><![CDATA[<p>Also worth noting: the Elixir of Draenic Wisdom is waaaay cheaper than the Elixir of Major Mageblood, mats-wise. For easy content, it&#8217;s probably a good compromise between full consumables vs none, but I still wouldn&#8217;t recommend it for more challenging fights to a paladin without a specific need for a larger mana pool.</p>
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		<title>By: Siha</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1448</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Wed, 02 Jul 2008 15:06:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1448</guid>
		<description>Asros - thanks for the feedback! I&#039;m going to stick to my guns over the Mageblood vs Draenic Wisdom recommendation, though :) 30 Int, plus Kings, = 33 Int = 330 mana and about 0.41% spell crit for a level 70 paladin. The rate of mana return from spell crit obviously varies depending on your usual casting rotation, but with around 300ms latency (typical for Aussies, thus what I had to calculate on) it ranges from around 3.5 mp5 (with 100% FoLs) to around 12.5 mp5 (with 100% HLs) - obviously, that can change depending on how close to chain-casting you are. For reference, with around 300ms latency and a 3 FoL : 1 HL ratio, 1% spell crit works out around 6.4 mp5. 

So, 0.41% spell crit * 6.4 mp5 = about 2.6 mp5. (And, for me personally, about +7.5 equivalent +heal, but that varies very much dependent on gear.)

Given that paladins have very mana-efficient spells, a huge mana pool is less essential for them than other healer types, and they have very poor passive regen to boot - so I personally feel that the 12-14mp5 of mageblood pots or elixirs is superior to an extra 330 mana and 0.4% spell crit (equating to 2-3 mp5 and a very small boost to healing output).

That&#039;s the reasoning. Obviously, if you find that you&#039;re fine for regen but you need the extra mana, go to town and knock back those Elixirs of Draenic Wisdom. :)</description>
		<content:encoded><![CDATA[<p>Asros &#8211; thanks for the feedback! I&#8217;m going to stick to my guns over the Mageblood vs Draenic Wisdom recommendation, though :) 30 Int, plus Kings, = 33 Int = 330 mana and about 0.41% spell crit for a level 70 paladin. The rate of mana return from spell crit obviously varies depending on your usual casting rotation, but with around 300ms latency (typical for Aussies, thus what I had to calculate on) it ranges from around 3.5 mp5 (with 100% FoLs) to around 12.5 mp5 (with 100% HLs) &#8211; obviously, that can change depending on how close to chain-casting you are. For reference, with around 300ms latency and a 3 FoL : 1 HL ratio, 1% spell crit works out around 6.4 mp5. </p>
<p>So, 0.41% spell crit * 6.4 mp5 = about 2.6 mp5. (And, for me personally, about +7.5 equivalent +heal, but that varies very much dependent on gear.)</p>
<p>Given that paladins have very mana-efficient spells, a huge mana pool is less essential for them than other healer types, and they have very poor passive regen to boot &#8211; so I personally feel that the 12-14mp5 of mageblood pots or elixirs is superior to an extra 330 mana and 0.4% spell crit (equating to 2-3 mp5 and a very small boost to healing output).</p>
<p>That&#8217;s the reasoning. Obviously, if you find that you&#8217;re fine for regen but you need the extra mana, go to town and knock back those Elixirs of Draenic Wisdom. :)</p>
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		<title>By: Siha</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1447</link>
		<dc:creator>Siha</dc:creator>
		<pubDate>Wed, 02 Jul 2008 14:42:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1447</guid>
		<description>Valyre - I agree that they do change based on content; this is intended to be an overall guide to &#039;what&#039;s better most of the time&#039;. I&#039;d disagree with you on the issue of Adept&#039;s Elixir vs Healing Power; the Adept&#039;s does have a boost to +heal, and when you factor in the effect of the crit, it can come close to equalling the pure throughput boost of the Healing Power elixir (for instance, in my gear with my standard rotation, 1% crit = ~18-19 +heal, which would put the Adept&#039;s Elixir very close to the Healing Power without even counting the mana restoration. (I agree that relying on a crit at the right time is fatal, of course, and I wouldn&#039;t use them on fights where that was the case.)

...That said, of course, you know your own gear, and you know what holes you need to plug better than I do :) 

 (Thanks for the reminder about the Wizard Oil, too; I double-checked that and then totally forgot to put it in anyway.)</description>
		<content:encoded><![CDATA[<p>Valyre &#8211; I agree that they do change based on content; this is intended to be an overall guide to &#8216;what&#8217;s better most of the time&#8217;. I&#8217;d disagree with you on the issue of Adept&#8217;s Elixir vs Healing Power; the Adept&#8217;s does have a boost to +heal, and when you factor in the effect of the crit, it can come close to equalling the pure throughput boost of the Healing Power elixir (for instance, in my gear with my standard rotation, 1% crit = ~18-19 +heal, which would put the Adept&#8217;s Elixir very close to the Healing Power without even counting the mana restoration. (I agree that relying on a crit at the right time is fatal, of course, and I wouldn&#8217;t use them on fights where that was the case.)</p>
<p>&#8230;That said, of course, you know your own gear, and you know what holes you need to plug better than I do :) </p>
<p> (Thanks for the reminder about the Wizard Oil, too; I double-checked that and then totally forgot to put it in anyway.)</p>
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		<title>By: Asros</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1446</link>
		<dc:creator>Asros</dc:creator>
		<pubDate>Wed, 02 Jul 2008 14:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1446</guid>
		<description>Its a great rundown, and i agree with almost all of it.  However, because of our crit bonus to mana regen, mageblood potions are kind of a waste compared to draenic wisdom.  Wisdom potions giving the int boost are better for the extra crit/mana pool, also, they stack with kings, where mageblood does not.</description>
		<content:encoded><![CDATA[<p>Its a great rundown, and i agree with almost all of it.  However, because of our crit bonus to mana regen, mageblood potions are kind of a waste compared to draenic wisdom.  Wisdom potions giving the int boost are better for the extra crit/mana pool, also, they stack with kings, where mageblood does not.</p>
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		<title>By: Valyre</title>
		<link>http://www.bananashoulders.com/2008/07/02/holy-paladin-raiding-consumables/comment-page-1/#comment-1445</link>
		<dc:creator>Valyre</dc:creator>
		<pubDate>Wed, 02 Jul 2008 13:58:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.bananashoulders.com/?p=133#comment-1445</guid>
		<description>I think consumables will change based on what content and assignment you&#039;re doing.  For example, if we&#039;re doing old farm content for the millionth time, I&#039;m going to flask up.  Why?  Because I get the Shatt ones for free via my guild.

From an assignment standpoint, Brutallus is a good example of how things can change.  If I&#039;m on tank healing, my job is to spam Flash.  This means there&#039;s no chance of me going OOM and it&#039;s better for the team if I go with pure +healing consumables.  But if I&#039;m on burns, mana is a serious concern, even with a SP, so I&#039;ll go with as much mp5 as I can get my hands on.

Which brings me to the Adept&#039;s Elixir.  I use them pretty much as a last resort, like if I run out of Healing Power.  It is probably my history as a holy priest talking, but I just can&#039;t rely on crits to heal my target or give me back mana.  I gear for crit and certainly take all the appropriate talents, but at the end of the day I need to rely on a set amount of healing per cast.  If I get more, great, but I&#039;m not making my spell selection based on the crit value.

Also, you forgot the Superior Wizard&#039;s Oil.  The tooltip doesn&#039;t tell the entire story.  It applies just as much healing as spell damage.  They are good stuff.</description>
		<content:encoded><![CDATA[<p>I think consumables will change based on what content and assignment you&#8217;re doing.  For example, if we&#8217;re doing old farm content for the millionth time, I&#8217;m going to flask up.  Why?  Because I get the Shatt ones for free via my guild.</p>
<p>From an assignment standpoint, Brutallus is a good example of how things can change.  If I&#8217;m on tank healing, my job is to spam Flash.  This means there&#8217;s no chance of me going OOM and it&#8217;s better for the team if I go with pure +healing consumables.  But if I&#8217;m on burns, mana is a serious concern, even with a SP, so I&#8217;ll go with as much mp5 as I can get my hands on.</p>
<p>Which brings me to the Adept&#8217;s Elixir.  I use them pretty much as a last resort, like if I run out of Healing Power.  It is probably my history as a holy priest talking, but I just can&#8217;t rely on crits to heal my target or give me back mana.  I gear for crit and certainly take all the appropriate talents, but at the end of the day I need to rely on a set amount of healing per cast.  If I get more, great, but I&#8217;m not making my spell selection based on the crit value.</p>
<p>Also, you forgot the Superior Wizard&#8217;s Oil.  The tooltip doesn&#8217;t tell the entire story.  It applies just as much healing as spell damage.  They are good stuff.</p>
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